Role: Designer & Developer · Solo
Native macOS. Swift, AVAudioEngine, CoreImage/Metal. Real-time picture and sound emitted from typed node graphs.
Dual runtimes — live (interactive) and offline (deterministic render); plugin architecture; build targets across audio, video, interaction, and VR/spatial audio.
Direct descendant of the ShapeMix cross-modal thesis — sound has shape, and the interface treats it that way. Node graph as the design surface; the artifact and the specification are the same document.
Solo build in two months using a codified AI-collaborative workflow — a six-step operating loop (propose, plan with test criteria, build, verify with headless suite plus live human pass, commit selectively, human pushes).